Drawing on isometric paper
Polished it!
My level is going to be two different floors because I don't want to see the players get crowd and it could cause making various strategies on this level.
I am still thinking about the game mechanic beside just put pick-ups. I think it going to be jump pad but I will put it after I alpha test this level.
My story of the level is two different powers is going to fight for there goal, which is eliminate enemy power secretly. So, they are going to fight underground sewer, it is going to be complex and looks like maze.
It will be dirty, tight, and complicated to find way.
by comparison, ground floor is clean and wide compare to underground sewer.
I play tested my level with bots, I felt it is kind too small and hard to recognize my location, I was keep asking when I play tested 'where am I?' 'where I suppose to go?'
I am considering now about the scale of the level and I have to put landmark for notice my location.
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